Where: Room 203/204
Date: Day 2
Start Time: 5:30 pm
End Time: 6:00 pm
Eye interaction technologies complement augmented and virtual reality head-mounted displays. Peter will review eye tracking technology, concentrating mainly on camera-based solutions and associated system requirements. Wearable eye tracking use cases include foveated rendering, inter pupilary distance (IPD) measurement, gaze tracking and user interface control.