Date: Tuesday, May 23
Start Time: 4:50 pm
End Time: 5:20 pm
As a core building block of virtual reality (VR) and augmented reality (AR) technology, and with the rapid growth of VR and AR, 360° cameras are becoming more available and more popular. People now create, share and watch 360° content in their everyday lives, and the amount of 360° content is increasing rapidly. While 360° cameras offer tremendous new possibilities in various domains, they also introduce new technical challenges. For example, the distortion of 360° content in the planar projection degrades the performance of visual recognition algorithms. In this talk, I will explain how we enable visual recognition on 360° imagery using existing models. Our solution improves 360° video processing and builds a foundation for further exploration of this new media.